Now when it comes to the rest of AEW Fight Forever's content suite, "Road to Elite" plays the part of the game's story mode. I'm quite pleased with how it unfolds and its abundance of replay value. Three different storylines are featured as a part of the roads to all four of AEW's main PPVs. And depending on whether your character wins or loses, each storyline can take a winding road to a different final matchup and definitive outcome. I love the fact that you can participate in leisurely activities to build up your wrestler's stats, refill their energy, and simply have them engage in some hilarious interactions with the rest of the AEW roster. I also admired the inclusion of non-storyline progression bouts that let me confront random challengers in order to attain more points to further strengthen my rising AEW superstar. Road to Elite is a solid first attempt at an AEW video game's career mode.
Now the one disappointment that I have to bring up in my AEW Fight Forever review is its lack of ring attire for custom wrestlers. I heard rumors about how the Create-A-Wrestler option in this game is its most limited feature - that sentiment is half true. There's an abundance of theme songs, entrance videos/character animations, pyro, and moves to attach to your original wrestler. But there are just not enough pieces of attire included here in order to create some truly over-the-top characters and close-to-real-life copies of non-AEW talent. There are way too many shirts and shorts with country flag designs for my taste, to be quite honest. I'm praying that future updates to this game fill out the attire options you can choose from because that's clearly the one area that's in dire need of additional content. Oh and in the side case of the assorted minigames included here? They're mindless fun, but I would have preferred the game's developer to pour more of its efforts into offering more custom wrestler gear instead of a pop quiz game.